Your UI is annoying me

Articles, ideas, and news about UX/UI design and related spaces.

Team Designlab
Team Designlab
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Aug 1, 2025
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5
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📰 3 THINGS TO CHECK OUT

Top 10 UI Annoyances

  • UX pioneer Jakob Nielsen identifies ten specific, recurrent design flaws—like intrusive pop‑ups, misaligned navigation, and annoying auto‑play—that consistently frustrate users and accumulate into a worse experience.

  • Nielsen argues that these everyday annoyances aren’t just trivial irritants but measurable usability failures—and because they create avoidable friction, should be addressed to optimize user satisfaction and retention.

  • “Each individual exposure to a usability annoyance may be just that: a fleeting annoyance. But since the annoyances don’t go away, their impact compounds, leading to low adoption, wasted development cycles, and long-term damage to brand trust.”

Figma Stock Soars in Market Debut

  • Figma’s IPO marks one of the biggest software debuts in years, with shares jumping more than 250%. CEO Dylan Field emphasizes long‑term vision, not short‑term profits, and recommits to innovation for designers, not just enterprise buyers.

  • While some feel the design field is facing market headwinds, Figma’s explosive growth is a reminder that the demand for great tools—and the impact of design itself—is still rising fast.

  • “Our primary goal is not efficiency. Our goal is to achieve long‑term growth by supporting the rapidly evolving needs of designers.” — Dylan Field

Vanilla Moments & Designing for the Real World

  • Designer Kelly Smith introduces the idea of "vanilla moments"—unexpected, imperfect real‑world interactions that expose hidden design gaps and unmet user needs.

  • Smith argues that to build truly user‑centered experiences, designers must actively observe real usage and build systems that tolerate imperfection and evolve over time.

  • “People are tired, distracted, curious, skeptical, impatient, brilliant and fallible. That’s why observation, in my personal opinion, is the gold standard of design.”

💜 PORTFOLIO INSPIRATION

Chanelle Lester, a UX Academy graduate, infuses her design work with a sense of fun and approachability—qualities that shine through in her project for Munchy, an app designed to help foodies share their culinary experiences and foster a stronger sense of community around food. The app’s inviting UI and emphasis on personalization and trust-building result in a user experience that feels both seamless and welcoming. In her SkinCircle project, a skincare app, Chanelle takes a research-driven approach to identify common pain points users face with similar apps. Her goal: to create a more accessible, friendly, and trustworthy skin care product selection experience. Once again, her visual style—bright, engaging, and user-centric—brings the interface to life.

GIF of a UX design portfolio.

Got a portfolio you love that you’d like to share with our audience? Email your suggestions to hello@designlab.com.

💡 INTERESTING STUFF...

There are three responses to a piece of design — yes, no and WOW! Wow is the one to aim for. — Milton Glaser, Designer

🧪 FROM THE LAB

🚨UX Academy Foundations Starts Soon

Our next cohort of UX Academy Foundations launches this coming Monday, August 4th. Learn foundational design skills through hands-on projects, work 1:1 with an industry expert mentor, and join our supportive community. Gain proficiency with Figma, begin to integrate AI into your workflow, and understand how to start thinking like a designer. Reserve your spot today and jumpstart your UX journey this summer.

🚀 Learn More About Our Upcoming Courses

We have a slate of live informational webinars next week. Join one (or more!) to learn about upcoming course launches:

Launch a career in ux design with our top-rated program

Top Designers Use Data.

Gain confidence using product data to design better, justify design decisions, and win stakeholders. 6-week course for experienced UX designers.

Launch a career in ux design with our top-rated program

Top Designers Use Data.

Gain confidence using product data to design better, justify design decisions, and win stakeholders. 6-week course for experienced UX designers.