The recent release of Figma 3.0, a collaborative interface design platform, reminds us how far software has come since design went digital over 30 years ago.
And it’s not just about the superior speed or technical capabilities of the tools we have today, though of course our wafer-thin MacBook Pros are thousands of times more powerful than the 1980s’ first mainstream machines. It’s also about a cultural change that goes back to the middle ages: the leveraging of technical progress to democratize knowledge.
From printing presses to keypresses
In 1439, Johannes Gutenberg created a printing press that for the first time made it possible to rapidly duplicate and disseminate information. The effects of the printing revolution were immediate and dramatic. By the 1480s, book printers were operating in at least 110 locations around Europe, and by the end of the next century, they had produced hundreds of millions of copies.
Although the first mass-production book made using this new technology was the Gutenberg Bible in the 1450s, in the longer term its effect was to prise away control of knowledge from the political and religious gatekeepers of the time. This cultural shift played a crucial part in the Reformation that swept across the continent in the 1500s, and paved the way for the Enlightenment in the centuries that followed.
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The Gutenberg Press
The technical innovation of the Gutenberg Press began a period of democratization of knowledge that continues to this day. Perhaps surprisingly, though, the next bona fide revolution in printing and print design didn’t happen until the early 1980s.
There were, of course, significant technical improvements to the machines and methods used by printers in the intervening 500 years. And thanks to movements like Bauhaus and Brutalism, there were also fundamental changes in our cultural expectations of art and design.
But the basic social structure of how you designed something and went to print had not really changed. You prepared your manuscript and your graphics, handed them over to a commercial printer, and they used their expensive, industrial-scale equipment to create page masters and make copies.
The desktop design revolution
Depending on your age, the phrase “desktop publishing” might evoke uncomfortable recollections of family members creating party invites in Comic Sans on Microsoft Publisher circa 1997.
But, aesthetic travesties aside, a fundamental shift was taking place: the tools of the trade, both for editorial design and the dissemination of information, were migrating from professional publishers and commercial printworks to the home office.
Professional desktop publishing software like Aldus Pagemaker (1985) and Quark XPress (1987), combined with early image editing packages like Adobe Photoshop (1990) and Jasc Paint Shop (1990), began to transform the way that professional designers worked, and accelerated the adoption of digital printing presses by the commercial printing industry.
Interestingly, the speed of the shift to digital design tools also sharply illustrated the dialogue between design and technology. Designers don’t exist independently of their tools: design decisions, visual language, and cultural conventions are strongly influenced by the available technology.
The arrival of these software tools made it possible to use new graphic techniques, including more radical photo manipulation, experimental typography, and complex layering. Coming to prominence in the 1990s, David Carson was one of the pioneers of these new possibilities, eschewing received wisdom and disrupting the graphic design industry in the process.
The desktop design revolution: key moments
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1970: Xerox PARC Alto computer introduces the first mainstream graphical user interface design (GUI). Check out that portrait screen—something that didn't return to mass-market UI design until the arrival of the smartphone.
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1974: Bravo, the first what-you-see-is-what-you-get (WYSIWYG) word processing platform, by Xerox PARC. Here, computer historian Ken Shirriff has set Steve Jobs’ famous commencement speech in Bravo, showing that advanced computer typography predated the Mac by a decade.
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1984: Apple Macintosh 128K—the first Mac, complete with the beautiful “hello” by Susan Kare.
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1985: Microsoft Paint, a simple raster (pixel-by-pixel) image editor, is shipped with Windows 1.0. Paint survives to this day—though it received a stay of execution a couple of years ago. And the amazing illustrations of MS Paint artist Pat Hines show how technical constraints can be the friend of creativity!
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1985: Aldus PageMaker, later Adobe PageMaker, a professional editorial design and typesetting tool. It was discontinued in 2001, and effectively superseded by Adobe InDesign.
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