Every UX/UI design project begins with a search for inspiration.
Let’s say you’re designing a login page for a mobile app.
Some of the parameters are already set: design patterns, industry trends, and the unique branding of the company you’re designing for. But after browsing the internet for new ideas to kickstart your creative thinking, you’ve only come across one design that really stands out from the rest.
And now you’re wondering if you can imitate the design as an iteration in your own work, or if that’s blatant plagiarism.
What is Plagiarism in Design?
By definition, plagiarism happens when you take someone else’s work and claim it as your own.
While many of us may have learned about plagiarism when working on high school research papers, it’s an ever-present issue, particularly in the world of design.
Why Do People Plagiarize in Design?
There are many different reasons why designers plagiarize, ranging along a spectrum from innocent coincidences to intentional stealing.
There are unconscious influences that can come into play, like having seen a design before and then imitating it. In this case, you might not be aware that there’s a doppelganger design floating around in the world that predates your work.
On the other end of the spectrum, a designer might be tempted to copy part or all of an existing design if there’s a hard and fast deadline that has to be met. Or, to spruce up a mockup, they might steal a bespoke photograph or two, without paying the required license fee.
Examples of Design Plagiarism
Most designers feel the pressure to come up with something unique and aesthetically pleasing, while still adhering to established patterns and trends.
But it’s important to be conscious of how you are integrating other design assets or inspiration into your own work to avoid some of the more blatant UX/UI design plagiarism scenarios like:
- Using someone else’s UX copy in your own designs without permission or attribution
- Copying original media, banners, and logos without permission or attribution
- Using or copying someone else’s UI kit without permission or attribution
- Including bespoke photography in your designs without attribution or paying the required license fee
While you’ll always use some pre-designed elements in your work (like typography or photography), you can avoid plagiarism by always checking the license or use requirements for your design elements, and including attribution where appropriate.
The Difference Between Design Plagiarism and Copywork
Oddly enough, many artists and designers are encouraged to practice their skills by recreating an existing work as closely as possible. This is a well-known technique called copywork, and is an effective learning exercise whether you’re a UI/UX designer or a famous architect like Tadao Ando.
A UX/UI designer might take a mobile app interface and recreate it pixel for pixel. This allows them to practice basic elements like grid layouts, or navigational requirements for different mobile devices.
Copywork can only take you so far in your design career. Duplicating another person’s UI kit might be a good exercise, but it doesn’t help you build the skills you would build by creating your own UI kit from scratch.
Pro Tip: Want to practice design iterations? Head over to Dribbble to check out your favorite UIs and try to copy them, pixel for pixel. You can add your own twist and then rebound it to give credit to the original designer.